![]() ![]() Currently these parameters are global for all cars. To control lighting use keyboard keys 5 and 6 together with PageUp and PageDown, increasing or decreasing SpecularPower and SpecularLevel. V0.074g: Activated per pixel car lighting, but without optimizations and works only with shaders 3_0. Only few parameters added related to cars lighting. V0.074h7: This is test of brightness adaptation completely in hardware, and as result is less CPU dependent and faster code. V0.074h8: Fixed some bugs that makes game crashes after long play, perhaps some graphic artefacts from these also, check out. May be for other artifacts this will be solution. V0.074h9: Changed method of copying textures, now car tuning works fast. V0.074h10: Fixed artifact of hiding effects with modified particles installed (fire, nitro). By default allmost everything set to maximal quality for GeForce8800, be careful. Warning! Added new parameters and effect Depth Of Field.
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